Cover art of the PS3 version with Catherine |
Cover art of the 360 version with Katherine |
Visuals
I gotta say, this game looks very nice. the game has two different art styles in which it constantly changes between. It has the two dimensional and three dimensional anime style. Let's start with the 2D first.
A 2D anime styled cutscene |
One of the 3D cutscenes. |
Music
Oh what can I say about this music, besides "I loved it"! Its so difficult to describe because there is just so much of it. The best song in my opinion is the music of the title screen. OH I LOVED THIS SONG! It has an upbeat jazzy sound to it. But this isn't the only style. While going through the different levels, the music with completely change the feel of the game. There are some levels where the music simply sounds like a demented circus jingle, then others that combine hard rock with calming symphonies. Its just so difficult to explain all the different emotions these songs can invoke.
Some of the song's provided by Atlus on the Jukebox in The Stray Sheep. |
If you think that's all, you are mistaken. In one of the game's hubs, which is designed after a bar, there is a jukebox that contains more music for you to unlock. If you do the correct events, you can unlock a whopping 50 tracks. And these aren't just Catherine tracks, a lot of these come from the Persona and Shin Megami Tensei games. This can provide a nice little surprise for anyone who follows along these games. And honestly, these songs are very catchy. So catchy that I spent almost an entire day just flipping through these songs. Honestly, many games get music right, but Catherine just blows them out of the water when it comes to amount and variety.
Gameplay
Catherine gameplay |
These power ups can be mystic pillows to provide you with an extra retry, bibles that rain lightning to kill any enemies that are also trying to climb the tower, placeable blocks that allow you to spawn an unmoveable or moveable block in front of you to help you solve puzzles, and even different energy drinks that allow you to jump higher to pass obstacles.
One of Vincent's nightmares. Yeah, this game is pretty weird. |
After every checkpoint stage, the game also gives you a question to test your morality. This, although short, provides a nice little moment to stop and think about what you would truly do. What also helps you think about yourself other than the game is that it doesn't affect Vincent in the game, instead afterwards it provides you will a pie chart to show you what other, of either gender or different ages, chose on their first answer. Its pointless but provides and nice stat if you find them interesting which I do. Other than that, there there also trophies given after each level to gauge how well you did on each level. This is measured by your score, which depends on how many steps you climbed in a certain amount of time and whether or not you collected the Enigma coins along the way to the top. Then the trophies received are either bronze, silver or gold.
Vincent playing Rapunzel |
Rapunzel gameplay. Look familiar? |
Vincent climbing the Menhir stage in Babel mode. |
Along with Babel, there is another multiplayer option known as Colosseum mode, which gets unlocked after beating the story for the first time. This involves you playing with a friend locally to see who will fall first. This game is very fun at first, but soon loses its charm due to how the game is structure. Almost always, the player is has played any bit more than the other will have a bit of an advantage. Nonetheless, it is a great diversion from the story whenever you have friends over.
Other than that, there really isn't much to the game because instead of variety, Atlus focused mainly on the puzzles and the story. Speaking of which...
Story
Vincent trying to calm down Katherine. |
Atlus truly did a phenomenal job at this story. You start off as Vincent Brooks, a 32 year old systems engineer who lives life like a bachelor. He lives in a small apartment which is always a mess and he visits the local bar, The Stray Sheep, every night to drink with his friends. After a long night of drinking, he likes to go back to his apartment, and drink even more beer. Sounds like a winner to most, considering he also has a girlfriend named Katherine, a 32 year old office manager at a clothing company with a pure Type A personality (a type A personality is someone who is known for having temperamental issues and having many goals, being slightly too competitive, impatient, and prefers to have control in most situations...can't say you never learned anything from video games now). They previously knew each other in high school but only started dating after meeting again at a 10 year reunion where he ironically was giving her dating advice. Sounds like a nice little story of love between two people until Vincent has other thoughts. After dating dating for 5 years, Katherine's parent convince her to try and get Vincent to marry her, but Vincent has some commitment issues. He, like a child, doesn't want anything to change and just wants to continue dating her with fear of what might happen if he does tie the knot. After a night to discussing Katherine's ambition to his friends at the bar, all his friends go home for the night, leaving Vincent to continue drinking. That night he meets a 22 year old sexy blonde named Catherine who seems extremely interested in Vincent. After a long night of enticing him with a vision of a future of freedom with him and a bit too much to drink, Vincent blacks out with no memory of what happened that night, only to wake up with a nude Catherine by his side.
Vincent's first sight in the morning. |
Not remembering anything, he assumes he just cheated on his girlfriends and soon plans of hiding this event from her. For the next few nights as Vincent tries to decide whether to leave Katherine or just continue cheating with Catherine, he has nightmares every night where he must climb block towers. With each passing night, he grow more and more tired during the days and makes dumber and dumber decisions. Soon, during the day, Vincent has more problems to deal with such as hiding the secret about Catherine and her possible other lover, and a possible pregnancy (don't want to spoil this game for anyone). As well as Vincent, other men are having these dreams, which he meets as he climbs, although they appear as talking sheep to him and he appears as a sheep to them as well. So each night, Vincent must struggle to survive to make it to the next day to try and deal with his issues.
I personally loved this story, and with the eight alternate endings, it is a great way for you to see how you would end up if you fell into Vincent's shoes.
Overview
Catherine is such a unique game. The story isn't circling any above average person, but still manages to tell a great tale of what they endure. The gameplay is extremely unique, of which I was very impressed on. My only real problem was its difficulty. The game comes with 4 difficulties (5 in the Japanese version). Very easy (which isn't even presented with the other options) and easy are the best choice if you really want to enjoy the story, but the other two difficulties are extremely more difficult than the others. The difference between then is basicly a score multiplier, number of retries given at the game over screen and whether or not you are given an undo button. I, which I consider myself generally good at games, has so much difficulty on normal mode. It was ridiculous and I found it almost impossible to recieve gold trophies for any level on hard mode without resorting to using guides. As for Rapunzel, it became so difficult, all I could do is use guides at a certain point. And don't even get me started on Babel. It is so difficult, after owning the game for 2 years, I have yet to beat the easiest level.
The game over screen. |
And to avoid the chance of a player using a guide, all the Babel stages are randomly chosen from dozens of possible puzzles. Although ingenious, it is extremely difficult for the average hardcore gamer. This makes the game only fully enjoyable to a certain extent. Luckily with the eight endings, you will spend plenty of time trying out different answers to Vincent's problems to unlock ones that you might not get on your first run through. Another problem is it's lack of wireless play with friends. I knew some people who wanted to play Colosseum mode with me who are too far to visit, but we couldn't due to the games restrictions. Other than that, the game presents a great story with some simple yet impressive gameplay.
One of the talking sheep in the check point level |
I rate this game 8.5 sheep out of 10
Great review here Gabe!! It's in-depth in terms of the story, studio profile, gameplay etc. You show a strong sense of structure and description within your posts. Good work my friend!
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